Sunday, November 12, 2006

role reversals

Tonight I'm going to write a series of short posts about important things to keep in mind as you're working on Stage objectives. I was going to stick them all into one bigger post, but I've been seperating everything else out so far, I figure I may as well do this too.

Something that I've not mentioned in my previous post on Stage activities is the importance of reversing roles with the child in each activtiy. So, for example, when playing a Stage 2 "Find the prize" sort of game, it's important that the child get to hide the object and direct the parent to it with their eyes, in addition to the other way around. When playing "red light, green light", it's important that the child has turns being both the "caller" and the "sneaker". Not only does this add variation to to activity, but it also allows the child to get competent with both sides of the activity, and thus increases their understanding of the objectives. Posted by Picasa

1 Comments:

At 10:46 AM, Blogger Harvest Moon Farm said...

LuAnn, my understanding is that since you (the parent) are in control of the parameters for the activities, then this actually strengthens rather than threatens the master/apprentice relationship. The child is the "leader", but is still following your activity parameters (your rules, so to speak), so is still acting as the apprentice. But you DO need to have that master/apprentice relationship in place in order to be successful, so if you're seeing problems with this (if the child goes on to do his "own thing" outside of the activity parameters), then you need to step back and work more on the master/apprentice relationship.

Hope that's helfpul and not just more confusing! :-)

 

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